Before we begin, I should warn you:  This probably isn't going to end well...

But we still need stories about heroes.
Because there are still monsters that lurk in THE dark.

Beowulf is an interactive performance-game: you are invited you to explore the world of a legendary story from our ancient past… without leaving your seat.  An evocative soundscape accompanies your journey through strange lands, discovering forgotten monsters and bringing a Viking hero’s tale back to life 1,000 years after his adventures. 

Sit back and enjoy or actively take part in the decisions that guide the story… making each show unique, illuminating the original epic and asking why, after all these years, we still need stories to help us face our fears.

A bit about Beowulf

Developed at Battersea Arts Centre with support from The British Library, Queen Mary University of London and The Marlborough Theatre, Brighton, this adaptation presents the epic Beowulf - one of the oldest surviving poems in English - as a new performance-game.  As in my other shows, the audience is in control, exploring a world of heroes and monsters and looking at the enduring power of stories.

Supported using public funding by the National Lottery through
Arts Council England.

Credits:

Adapted and performed by Seth Kriebel
Devised with and Directed by Zoe Bouras

Sound Design:  Tim Howarth
Lighting Design:  Kristina Hjelm
Poetry Advisor:  Simon Mole
Dramaturgy:  Peader Kirk

Running Time: Approx 60 min
Age suitability: 12+

Been and gone…

2019

2018

2017

This production is supported by house.
house is an initiative delivered by Farnham Maltings and supported by Arts Council England to improve the range, quality and scale of theatre presented across the south east of England.